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Currently CodeActAgent is designed in a way that it asks users for confirmations frequently. Have you tried telling it to "continue"? |
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Hi. |
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Hi, pretty excited about OpenDevin, unfortunately I just gave it a try and it doesn't seem to do much. I'm probably making a silly mistake somewhere?
I already had ollama 0.1.38 running (been using it via open-webui for a few weeks now).
I ran OpenDevin on docker:
It starts up successfully so I give it some silly prompt to get something going: "write a game. it will be like zaxxon. there will be powerups to make the ship bigger, which allows shooting more bullets. any contact with enemy ships and it's game over."
OpenDevin just copies the response from the LLM into the Chat pane and... that's it, it doesn't go beyond "step 0". It just goes back to awaiting user input.
Here are the logs, there are no errors:
Any ideas? Many thanks
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