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Realm Object Editor

Realm Object Editor is a visual editor where you can create your Realm entities, attributes and relationships inside a nice user interface. Once you finish, you can export your schema document for later use and you can export your objects in Swift, Objective-C and Java.

Using Realm Object Editor you will be able to:

  • Create Realm Entities.
  • Create the entities attributes and define the properties for each attribute (primary key, index, ignored, default value, etc...)
  • Create one-to-one, one-to-many and many-to-many relationships.
  • Set a perant class for each entity (the default is RLMObject for cocoa-based entities and RealmObject for Java entities)
  • Export the designed schema into Swift, Objective-C or Java for Android.

Generated Files

Each generated file, besid the getters and setters (for Java) will include:

  • The defination for the primary key.
  • The defination for indexed attributes.
  • The defination for the ignored attributes.
  • The defination for the desired attributes' default values.

Realm Object Editor in action

The following screenshots should give you an idea of how the ROE works.

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Installation

Kindly clone the project, and build it using Xcode 6.1+ on any Mac OS X 10.10 or above.

To Do

  • Preview the entities and their relationships in graph-alike diagram.
  • Support undo and redo.

History log:

  • Version 0.0.6

    • Merged pull requests #19
    • Removed depraced "Range" calls for strings
  • Version 0.0.5

    • Fixed issue #15
    • Merged pull requests #12, #13 and #14
  • Version 0.0.4

    • Merged PR #8 for Swift 2.0 and Xcode 7 support.
  • Version 0.0.3

    • Fixed issue #3 which causes default values to disappear.
    • Merged PR #6 to add support for Kotlin language.
  • Version 0.0.2

    • Minor fixes including Swift 1.2 compatability.
  • Version 0.0.1:

    • Initial release.

License

Realm Object Editor is available under MIT license.