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please can you give me a working project. #4
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hi @Coinizy1 everything you need is within this repo already. if not exist, could you pls let us know your needs? |
it is giving error on VideoSurface let me show you screenshots one second |
First please tell me what is the difference between with texture and with out texture? |
1: We get rgba data from native and produce texture in native by opoenglEs2 ,then render this texture to the GameObject in unity. |
1: You need to download sdk and put it to the demo according to the readMe 2: The VideoSurface.cs may dropped from cube and cylinder,you may need to bind the VideoSurface.cs to the Gameobject. 3: You need to modify the appId in scripts according to the ReadMe. 4: You need to choose OpenGLES2 in Graphics APIS and do not choose multithreaded Rendering. 5: Then build the demo, You can't run this demo in unity editor , you need to build the demo to android or ios,then run it in mobile phone. |
ok i am doing that where i will put the channel name? |
there is no gameobject "ChannelName" should i make one text field? |
You do not need to create it, "ChannelName " is in SceneHome.unity, You need to add SceneHome.unity first and then and SceneHelloVideo.unity. |
When you tested it on android. 1: You need to fill in the channelName. 2: Click the join button and the SceneHelloVideo.unity scene will start. |
You need to put the sdk like this. |
Right! |
ThankYOU it is working now can i see the size of the video where it coming? right now its full on top side to me and bottm side to my friend. |
You can read the source code in VideoSurface.cs. You can print the size like top. |
You can change the videoSize by the api named "setVideoProfile". |
Is there still any question? @Coinizy1 |
ThankYoU bro soooo much ;)
I will ask if there is any problem ;)
…On Fri, 1 Mar 2019 at 9:14 AM, zhangtao ***@***.***> wrote:
Is there still any question? @Coinizy1 <https://github.com/Coinizy1>
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bro everything is alright i just need to place the other user cam on a predefined cube. |
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The gameObject in the onUserJoined is that you want to show the other joined. |
can you help in code? |
Hi, having a similar issue. I got it so that the two phones can connect to the same channel but once the second user connects a black screen just pops up and there is no video. |
I've got video calling working on android on a custom video plane with videosurface.cs on it. Please Help me figure out how to enable video connection between iOS devices. |
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