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Agora in Unity and Open GL ES 2.0 recommended setting #35

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sashakttripathi opened this issue Aug 3, 2021 · 1 comment
Open

Agora in Unity and Open GL ES 2.0 recommended setting #35

sashakttripathi opened this issue Aug 3, 2021 · 1 comment

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@sashakttripathi
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I built a unity app with agora but did not keep Open GL ES 2.0, instead I used 3.0 in android and auto-graphics api in iOS. Saw users facing frequent issues randomly which used to appear and disappear randomly with no role of written code. I really do want to know why this thing happens and why is Open GL ES 2.0 recommended?
Screenshot 2021-08-03 at 8 34 00 PM

@zhangtao1104
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In fact, we do not recommended opengl es 2.0 anymore, you can choose any renderer api.

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