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Implement Basic Health/Damage System #3

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2 of 8 tasks
Achie72 opened this issue Jun 14, 2022 · 0 comments
Open
2 of 8 tasks

Implement Basic Health/Damage System #3

Achie72 opened this issue Jun 14, 2022 · 0 comments
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CODE Requires new program code documentation Improvements or additions to documentation GFX Requires graphical work SFX Requires sound work
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@Achie72
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Achie72 commented Jun 14, 2022

Create a Crude Health System to the game. Entities should have a health and should be able to damage others based on conditions.

  • Player should be able to hurt enemies with jumping on their head.
  • Player should be able to harm enemies with the ground pound ability.
  • Graphical Indicator for enemies being hurt.
  • Sound indicator for enemeis being hurt.
  • Enemies should be able to harm the player upon collision.
  • Graphical Indicator for Player being hurt.
  • Sound indicator for the Player being damaged.
  • Game Over screen upon the player losing all health.
@Achie72 Achie72 added documentation Improvements or additions to documentation CODE Requires new program code GFX Requires graphical work SFX Requires sound work labels Jun 14, 2022
@Achie72 Achie72 added this to the Alpha Release milestone Jun 14, 2022
@Achie72 Achie72 self-assigned this Jun 14, 2022
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CODE Requires new program code documentation Improvements or additions to documentation GFX Requires graphical work SFX Requires sound work
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