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Releases: Aceearly1993/lecarde-1

v0.4.8 - alpha

29 Jan 06:36
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v0.4.8 - alpha Pre-release
Pre-release

ADDED - Direct X 11 support. (Aceearly1993)
CHANGED - Organized all text-related event in Global events region to fit Direct X 11. (Aceearly1993)
CHANGED - Formatting of video option application as an attempt to avoid antivirus program malfunction.
The reformatted video option application is now "Castlevania The Lecarde Chronicles video system new.exe"
to make differences to the original application without "new". (Aceearly1993)

v0.4.7 - alpha

04 Jan 09:56
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v0.4.7 - alpha Pre-release
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HOTFIX - Condemned room part 3: A vanilla bug which will cause Efrain to lose track after falling from position high enough to cause camera desync. (Aceearly1993)
HOTFIX - Condemned room part 3: A bug caused by porting the game project to newer version of the engine, which will cause softlock that traps Efrain in a vertical passage. (Aceearly1993)

v0.4.6 - alpha

02 Jan 00:05
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v0.4.6 - alpha Pre-release
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FIXED - A vanilla bug which will cause invincibility potion timer to be invisible after scene transition. (Aceearly1993)

v0.4.5 - alpha

12 Dec 02:46
30f23a2
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v0.4.5 - alpha Pre-release
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FIXED - A bug newly generated by plugin swaps which will cause Efrain to be stuck in a half crouch stance under rare circumstances. (Aceearly1993)
FIXED - A vanilla bug which will cause Efrain to clip into the wall and may lost outside of bound by repeatedly
turning around and crouching near the "air walls" blocked by camera event in some boss fights. (Aceearly1993)
CHANGED - Load method of Sounds to improve loading time when changing scenes. (Aceearly1993 & Mig)
CHANGED - Animation Speed of dying pose to make it more natural & on par with Chronicles of the Wolf. (Aceearly1993)

v0.4.4 - alpha

01 Dec 00:26
2eb3224
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v0.4.4 - alpha Pre-release
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FIXED - Inconsistency of speed of Efrain's jumping frames. (Aceearly1993)
CHANGED - Increase vertical hit detection zone of Efrain's whip. (Aceearly1993)
RETRIEVED - Source material of original video mode option/launcher in the vanilla game. (Mig)
The compatibility should be identical to original by now.

ADDED - Simplified Chinese variant of original video mode option/launcher. (Aceearly1993)
ADDED - Simplified Chinese variant of credit roll. (Aceearly1993)
CHANGED - Minor adjust to other languages in response of the addition of Simplified Chinese variants. (Aceearly1993)

v0.4.3 - alpha

22 Nov 00:44
0806724
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v0.4.3 - alpha Pre-release
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FIXED - Several missing texts in German localizations reported.
CHANGED - Added additional commands as an attempt to rule out V-Sync problems.
FIXED - Corrupted text characters in txt file archived in github page.
ADDED - Simplified Chinese variant of an easter egg screen.
FIXED - Position and proportion of several ending pictures.

v0.4.2 - aplha

14 Nov 14:34
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v0.4.2 - aplha Pre-release
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HOTFIX - An attempt to fix an issue regarding controls after clicking out of window when an action frame is intact.

v0.4.1 - alpha

09 Nov 11:21
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v0.4.1 - alpha Pre-release
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HOTFIX - An issue after swapping the contoller plugins that text box will incorrectly skips in Henri Sadis the priest's dialogue and one old adventurer's dialogue.
FIXED - A bug caused remapped controller button layout not following new contoller plugins in some scenarios.
FIXED - A mapchip object missing in entrance hall part 3 in reworked edition.

v0.4.0 - alpha

08 Nov 05:23
93e4226
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v0.4.0 - alpha Pre-release
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FIXED - An oversight in original that an event trigger is not cleaned up in story cutscene, which will cause multiple languages to overlap in the same text display region.
CHANGED - Rework of control remap GUI. Now the game uses the same standards as Lecarde Chronicles 2 reworked edition's control remap GUI; Controller and keyboard remapping is now supported.
CHANGED - graphics of control config screen to fit the new control remap screen.

v0.3.1 - alpha

06 Nov 01:59
5876374
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v0.3.1 - alpha Pre-release
Pre-release

ADDED - More default keyboard mapping template to fulfill more situations and preferences until a better key remap GUI got solved in the future.
ADDED - A simple background to make the control config screen not look empty.
CHANGED - Main menu: Hotkey changes due to added default keyboard mapping template:

  • F7: Force keyboard play.
  • Hold F7 then Space: Change default keyboard mapping template.
  • Backspace: Restore joypad play.

CHANGED - Ruins 1: Nerf the spawner of medusa head enemies so that it's slightly more fair than in original when doing whip only runs.
CHANGED - From now on, the game's cutscenes happened in before and after opening stages, can be skipped.
CHANGED - From now on, the game's input can read Enter key as valid inputs when selecting all options in title menu in order to reduce confusions.