diff --git a/.github/workflows/ci.yml b/.github/workflows/ci.yml
index 4a00e9814..f097b3f76 100644
--- a/.github/workflows/ci.yml
+++ b/.github/workflows/ci.yml
@@ -38,43 +38,7 @@ jobs:
fail-fast: false
matrix:
include:
- - desc: gcc6/C++14 llvm9 py2.7 exr2.4 oiio2.3 sse2
- nametag: linux-vfx2020
- runner: ubuntu-latest
- container: aswftesting/ci-osl:2019-clang9
- vfxyear: 2019
- cxx_std: 14
- openexr_ver: v2.4.3
- openimageio_ver: v2.4.13.0
- python_ver: 2.7
- pybind11_ver: v2.4.2
- setenvs: export CMAKE_VERSION=3.15.5
- - desc: clang9/C++14 llvm9 oiio-release avx2 exr2.4 py2.7
- nametag: linux-clang9-llvm9
- runner: ubuntu-20.04
- container: aswftesting/ci-osl:2019-clang9
- vfxyear: 2019
- cc_compiler: clang
- cxx_compiler: clang++
- cxx_std: 14
- openexr_ver: v2.4.3
- openimageio_ver: release
- python_ver: 2.7
- # pybind11_ver: v2.9.0
- simd: avx
- setenvs: export CMAKE_VERSION=3.15.5
- - desc: gcc6/C++14 llvm10 py3.7 exr2.4 oiio2.2 sse4
- nametag: linux-vfx2020
- runner: ubuntu-latest
- container: aswftesting/ci-osl:2020
- vfxyear: 2020
- cxx_std: 14
- openimageio_ver: v2.4.13.0
- python_ver: 3.7
- pybind11_ver: v2.5.0
- simd: sse4.2
- setenvs: export CONAN_LLVM_VERSION=10.0.1
- - desc: gcc9/C++17 llvm11 py3.7 exr2.5 oiio2.3 sse2 batch-b4sse2
+ - desc: gcc9/C++17 llvm11 py3.7 exr2.5 oiio2.3 sse4 batch-b8avx2
nametag: linux-vfx2021
runner: ubuntu-latest
container: aswftesting/ci-osl:2021-clang11
@@ -83,9 +47,9 @@ jobs:
openimageio_ver: v2.4.13.0
python_ver: 3.7
pybind11_ver: v2.7.0
- simd: sse2
- batched: b4_SSE2
- - desc: gcc9/C++17 llvm11 py3.7 exr2.5 oiio2.3 avx2 batch-b8avx2
+ simd: sse4.2
+ batched: b8_AVX2_noFMA
+ - desc: gcc9/C++17 llvm11 py3.7 exr2.5 oiio2.3 sse2 batch-b4sse2
nametag: linux-vfx2021
runner: ubuntu-latest
container: aswftesting/ci-osl:2021-clang11
@@ -94,8 +58,8 @@ jobs:
openimageio_ver: v2.4.13.0
python_ver: 3.7
pybind11_ver: v2.7.0
- simd: avx2,f16c
- batched: b8_AVX2_noFMA
+ simd: sse2
+ batched: b4_SSE2
- desc: gcc9/C++17 llvm13 py3.9 exr3.1 oiio-rel avx2
nametag: linux-vfx2022
runner: ubuntu-latest
@@ -158,6 +122,7 @@ jobs:
simd: avx2,f16c
batched: b8_AVX2_noFMA
setenvs: export OSL_CMAKE_FLAGS="-DSTOP_ON_WARNING=OFF" USE_OPENVDB=0
+ OPENCOLORIO_VERSION=v2.3.2 OPENCOLORIO_CXX=g++
- desc: gcc11/C++17 llvm15 py3.10 exr3.1 oiio-rel avx2
nametag: linux-vfx2023
runner: ubuntu-latest
@@ -182,15 +147,15 @@ jobs:
skip_tests: 1
setenvs: export OSL_CMAKE_FLAGS="-DOSL_USE_OPTIX=1" OPTIX_VERSION=7.0
OPENIMAGEIO_CMAKE_FLAGS=-DBUILD_FMT_VERSION=9.1.0
- - desc: oldest everything gcc6/C++14 llvm9 py2.7 oiio2.3 no-simd exr2.4
+ - desc: oldest everything gcc9/C++17 llvm9 py3.7 oiio2.3 no-simd exr2.4
nametag: linux-oldest
runner: ubuntu-latest
- container: aswftesting/ci-osl:2019-clang9
- vfxyear: 2019
- cxx_std: 14
+ container: aswftesting/ci-osl:2021-clang11
+ vfxyear: 2021
+ cxx_std: 17
openexr_ver: v2.4.3
openimageio_ver: v2.4.13.0
- python_ver: 2.7
+ python_ver: 3.7
pybind11_ver: v2.7.0
simd: 0
setenvs: export PUGIXML_VERSION=v1.8
@@ -276,6 +241,8 @@ jobs:
USE_BATCHED: ${{matrix.batched}}
USE_SIMD: ${{matrix.simd}}
ABI_CHECK: ${{matrix.abi_check}}
+ ACTIONS_RUNNER_FORCE_ACTIONS_NODE_VERSION: node16
+ ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION: true
steps:
# We would like to use harden-runner, but it flags too many false
# positives, every time we download a dependency. We should use it only
@@ -353,11 +320,11 @@ jobs:
fail-fast: false
matrix:
include:
- - desc: Debug gcc7/C++14 llvm9 py2.7 oiio2.3 exr2.4 sse4 exr2.4
+ - desc: Debug gcc7/C++17 llvm9 py3.7 oiio2.3 exr2.4 sse4 exr2.4
nametag: linux-debug-gcc7-llvm9
runner: ubuntu-20.04
- cxx_compiler: g++-7
- cxx_std: 14
+ cxx_compiler: g++-9
+ cxx_std: 17
openexr_ver: v2.4.3
openimageio_ver: v2.4.13.0
pybind11_ver: v2.6.2
diff --git a/CHANGES.md b/CHANGES.md
index a2c2b87e7..3eaa51601 100644
--- a/CHANGES.md
+++ b/CHANGES.md
@@ -6,42 +6,158 @@ Release 1.14 -- in progress (compared to 1.13)
### New minimum dependencies and compatibility changes:
* Note: it is likely that by the time it is released, OSL 1.14 will require
- Imath >= 3.1.
+ Imath >= 3.1, Python >= 3.7, C++ >= 17, gcc >= 9.3.
-### OSL Language and oslc compiler (for shader writers):
+### OSL Language, standard library, and oslc compiler (for shader writers):
+ - Fix the subsurface_bssrdf parameters to conform to MaterialX. [#1823](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1823) (by Christopher Kulla) (1.14.1.0)
### ⛰️ API changes and new ShadingSystem features (for renderer writers):
+* The big switch to `ustringhash`: To better accommodate GPU execution, and to
+ make the code and techniques less divergent between CPU and GPU code paths,
+ we have changed the runtime representation of strings from `ustring` to
+ `ustringhash` -- which is still a 64 bit token, but rather than the address
+ of the unique characters, which may change from run to run and harm the
+ OptiX/CUDA PTX cache performance, it is the deterministic hash of the
+ characters. Thus, not just the runtime, but all of the interfaces of
+ RendererServices and other APIs that the renderers use to set up and
+ communicate with the ShadingSystem, now have been changed to expect
+ ustringhash instead of ustring.
+ [#1732](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1732) (by Steena Monteiro) (1.14.0.0)
+* Add API for building interpolated getter free functions.
+ [#1765](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1765) (by Thibault Vergne) (1.14.0.0)
+* Switch `shade_image()` to use current OIIO::paropt [#1843](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1843) (1.14.1.1)
### 🚀 SIMD batched shading mode
+ - *batched*: Codegen bug for compref with varying index [#1776](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1776) (by Alex Wells) (1.14.1.0)
### 🚀 OptiX GPU rendering
+ - Fix NVPTX TargetMachine leak, etc. [#1763](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1763) (by Tim Grant) (1.14.0.0)
+ - Fix GPU interpolated param initialization [#1791](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1791) (by Chris Hellmuth) (1.14.1.0)
+ - Add `lazytrace` ShadingSystem option to avoid combinatoric optixTrace
+ inlining: when enabled, run layers with trace ops unconditionally at the
+ start of shader evaluation. This costs some potential performance in cases
+ where the trace layer would never be evaluated, but removes all the
+ compilation penalties that the inlining was presenting.
+ [#1815](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1815) (by Chris Hellmuth) (1.14.1.0)
### 🐛/🔧 Internals: fixes, improvements, and developer concerns
+ - Mute partio error prints [#1774](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1774) (by olegul) (1.14.1.0)
+ - calculatenormal needs to use the fliphandedness global [#1783](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1783) (by sfriedmapixar) (1.14.1.0)
+ - Print closure missing error message at compile time instead of run time. [#1781](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1781) (by sfriedmapixar) (1.14.1.0)
+ - Make isconnected() work with downstream renderer "connections." [#1782](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1782) (by sfriedmapixar) (1.14.1.0)
+ - *int*: Change OSL_CONSTEXPR14 to constexpr [#1805](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1805) (1.14.1.0)
+ - Remove unnecessary ustring lookup [#1824](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1824) (by Chris Hellmuth) (1.14.1.0)
+ - Make backfacing shadeop indicate backfacing shader-global is needed [#1827](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1827) (by sfriedmapixar) (1.14.1.0)
+ - Reparameter string needed to be ustringhash [#1841](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1841) (by Chris Hellmuth) (1.14.1.0)
+ - Some modernization of osl.imageio [#1840](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1840) (1.14.1.1)
### 🏗 Build/test/CI and platform ports
* CMake build system and scripts:
+ - *build*: Add options to use static Cuda libraries (controlled by
+ CMake variable `CUDA_PREFER_STATIC_LIBS`) [#1772](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1772) (1.14.1.0)
+ - *build*: Remove a lot of old SPI build cruft [#1778](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1778) (1.14.1.0)
+ - Simplify oslquery library include and link needs [#1787](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1787) (1.14.1.0)
+ - Propagate cpp version: when building against an OIIO that needs C++17,
+ OSL will need to be build with C++17, too. [#1797](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1797) (1.14.1.0)
+ - Eliminate boost as a dependency: [#1802](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1802) (by Christopher Kulla) (1.14.1.0) [#1808](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1808) (by Christopher Kulla) (1.14.1.0)
+ - Default to C++17 mode (but for now, C++14 is still supported by
+ setting `CMAKE_CXX_STANDARD`). [#1818](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1818) (1.14.1.0)
* Dependency version support:
+ - Support for LLVM 18. [#1773](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1773) (by مهدي شينون (Mehdi Chinoune)) (1.14.1.0)
+ [#1803](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1803) (1.14.1.0)
+ - LLVM 18 compat issue - include libclangAPINotes [#1812](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1812) (1.14.1.1)
+ - Various fixes to deal with deprecations in the development branch and
+ upcoming 3.0 release of OpenImageIO:
+ [#1788](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1788) (1.14.1.0), [#1806](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1806) (1.14.1.0), [#1834](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1834) (1.14.1.0), [#1838](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1838) (1.14.1.0), [#1842](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1842) (1.14.1.1), [#1844](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1844) (1.14.1.1)
+ - *Use new OIIO ustringhash decode methods when available [#1792](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1792) (by Chris Hellmuth) (1.14.1.0)
* Testing and Continuous integration (CI) systems:
+ - *(testrender)*: Fix testrender GPU regression with bad destruction order [#1814](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1814) (1.14.1.0)
+ - *(testrender)*: Implement new Oren-Nayar model from OpenPBR [#1817](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1817) (by Christopher Kulla) (1.14.1.0)
+ - *(testrender)*: Implement OpenPBR's sheen BRDF [#1819](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1819) (by Christopher Kulla) (1.14.1.0)
+ - *tests*: Update ref output for OptiX execution order variance [#1816](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1816) (1.14.1.0)
+ - *ci*: Test against LLVM 17 [#1760](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1760) (1.14.0.0)
+ - *ci*: Increase timeout for slow MacOS-13 runner [#1775](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1775) (1.14.1.0)
+ - *ci*: Fix broken Macos-13 CI [#1780](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1780) (1.14.1.0)
+ - *ci*: Allow triggering CI workflow from web [#1779](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1779) (1.14.1.0)
+ - *ci*: Lock down to OIIO 2.5 for icc tests [#1799](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1799) (1.14.1.0)
+ - *ci*: Print commit hash of locally built dependencies [#1798](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1798) (1.14.1.0)
+ - *ci*: Suppress leak sanitizer warnings about internals of robin_hash [#1807](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1807) (1.14.1.0)
+ - *ci*: Mods to CI to deal with OIIO master raising dependency mins [#1833](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1833) (1.14.1.0)
+ - *ci*: Fix GHA CI after they upgraded nodejs [#1837](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1837) (1.14.1.0)
+ - *ci*: Deal with CentOS 7 EOL and disappearance of yum mirrors [#1839](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1839) (1.14.1.0)
* Platform support:
+ - *Mac ARM*: Test with Mac ARM runner [#1770](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1770) (1.14.1.0)
+ - *Mac ARM*: Make finding bison work better on Apple Silicon Macs + homebrew
+ [#1822](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1822) (1.14.1.1)
### 📚 Documentation
-
+ - Fix links to RTD docs from github landing page [#1768](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1768) (1.14.0.0)
+ - Clarify behavior of `round()`: OSL uses "round away from zero" policy for
+ input values exactly half way between two integers, matching C/C++
+ standard round(). But we were not clear about it in the docs.
+ [#1767](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1767) (1.14.1.0)
+ - More detail about supported platforms in INSTALL.md [#1796](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1796) (1.14.1.0)
+ - Fix outdated or wrong repo URLs [#1811](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1811) (1.14.1.0)
+ - Fixes to documentation of new oren_nayar_diffuse_bsdf parameters [#1820](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1820) (1.14.1.0)
### 🏢 Project Administration
+ - Account for duplicate emails in the .mailmap [#1759](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1759) (1.14.0.0)
+ - Releases trigger automatic announcements to the Slack channel.
+ [#1766](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1766) [#1777](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1777) (by John Mertic) (1.14.1.0)
+ - Raise our code formatting standard to clang-format 17 [#1761](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1761) (1.14.0.0)
-Release 1.13 -- beta 1: December 20, 2023 (compared to 1.12)
--------------------------------------------------------------
+Release 1.13.10.0 -- 1 June 2024 (compared to 1.13.9.0)
+--------------------------------------------------------
+ - *testrender*: Implement new Oren-Nayar model from OpenPBR [#1817](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1817) (by Christopher Kulla)
+ - *docs*: Fix outdated or wrong repo URLs [#1811](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1811)
+
+
+Release 1.13.9.0 -- 1 May 2024 (compared to 1.13.8.0)
+--------------------------------------------------------
+ - *deps*: Support for LLVM-18 [#1773](https://github.com/AcademySoftwareFoundation/OpenImageIO/pull/1773) (by مهدي شينون (Mehdi Chinoune) [#1803](https://github.com/AcademySoftwareFoundation/OpenImageIO/pull/1803) (by Larry Gritz)
+ - *fix*: Make isconnected() work with downstream renderer "connections." [#1782](https://github.com/AcademySoftwareFoundation/OpenImageIO/pull/1782) (by sfriedmapixar)
+ - *cleanup*: Change OSL_CONSTEXPR14 to constexpr [#1805](https://github.com/AcademySoftwareFoundation/OpenImageIO/pull/1805)
+ - *internals build*: Fix ifdef typo [#1804](https://github.com/AcademySoftwareFoundation/OpenImageIO/pull/1804)
+ - *build*: Propagate cpp version [#1797](https://github.com/AcademySoftwareFoundation/OpenImageIO/pull/1797)
+ - *build*: Print commit hash of locally built dependencies [#1798](https://github.com/AcademySoftwareFoundation/OpenImageIO/pull/1798)
+ - *ci*: Lock down to OIIO 2.5 for icc tests [#1799](https://github.com/AcademySoftwareFoundation/OpenImageIO/pull/1799)
+ - *ci*: Suppress leak sanitizer warnings about internals of robin_hash [#1807](https://github.com/AcademySoftwareFoundation/OpenImageIO/pull/1807)
+ - *docs*: More detail about supported platforms in INSTALL.md [#1796](https://github.com/AcademySoftwareFoundation/OpenImageIO/pull/1796)
+
+
+Release 1.13.8.0 -- 1 Apr 2024 (compared to 1.13.7.0)
+--------------------------------------------------------
+* *fix(batched)*: Codegen bug for compref with varying index for batched shading [#1776](https://github.com/AcademySoftwareFoundation/OpenImageIO/pull/1776) (by Alex Wells)
+* *fix*: Calculatenormal needs fliphandedness [#1783](https://github.com/AcademySoftwareFoundation/OpenImageIO/pull/1783) (by sfriedmapixar)
+* *fix*: Print closure missing error message at compile time instead of run time. [#1781](https://github.com/AcademySoftwareFoundation/OpenImageIO/pull/1781) (by sfriedmapixar)
+* *int*: Change long-deprecated OIIO macro to new one [#1788](https://github.com/AcademySoftwareFoundation/OpenImageIO/pull/1788)
+* *ci*: Fix broken Macos-13 CI [#1780](https://github.com/AcademySoftwareFoundation/OpenImageIO/pull/1780)
+
+Release 1.13.7.0 -- 1 Mar 2024 (compared to 1.13.6.1)
+--------------------------------------------------------
+* *fix*: Mute partio error prints [#1774](https://github.com/AcademySoftwareFoundation/OpenImageIO/pull/1774) (by olegul)
+* *ci*: Test with Mac ARM runner [#1770](https://github.com/AcademySoftwareFoundation/OpenImageIO/pull/1770)
+* *docs*: Fix links to RTD docs from github landing page [#1768](https://github.com/AcademySoftwareFoundation/OpenImageIO/pull/1768)
+* *admin*: Switch release announcement workflow to jmertic's awesome action [#1766](https://github.com/AcademySoftwareFoundation/OpenImageIO/pull/1766)
+
+
+
+
+Release 1.13 -- Feb 1, 2024 (compared to 1.12)
+===============================================
+- beta 1: December 20, 2023
+- release v1.13.6.1: Feb 1, 2024
### New minimum dependencies and compatibility changes:
@@ -130,6 +246,7 @@ Release 1.13 -- beta 1: December 20, 2023 (compared to 1.12)
* OptiX PTX pipeline overhaul [#1680](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1680) (by Tim Grant) (1.13.5.0)
* Perf: Don't insert redundant run layer calls inside a basic block
[#1665](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1665) [#1669](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1669) [#1672](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1672) (by Chris Hellmuth) (1.13.4.0)
+* Fix NVPTX TargetMachine leak, etc. [#1763](https://github.com/AcademySoftwareFoundation/OpenImageIO/pull/1763) (by Tim Grant)
### 🐛/🔧 Internals: fixes, improvements, and developer concerns
@@ -225,6 +342,7 @@ Release 1.13 -- beta 1: December 20, 2023 (compared to 1.12)
* For clarity, use the term 'runner' instead of 'os' [#1743](https://github.com/AcademySoftwareFoundation/OpenShadingLangauge/pull/1743)
* Test ABI compliance [#1748](https://github.com/AcademySoftwareFoundation/OpenShadingLangauge/pull/1748)
* Fix tests passing when test commands fail [#1733](https://github.com/AcademySoftwareFoundation/OpenShadingLangauge/pull/1733) (by Brecht Van Lommel)
+ * *ci*: Test against LLVM 17 [#1760](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1760)
* Platform support:
* Include `immintrin.h` only when needed. #1605 (1.13.1.0)
* Changed snprintf formatting to satisfy some compilers.
@@ -250,6 +368,7 @@ Release 1.13 -- beta 1: December 20, 2023 (compared to 1.12)
* Alert slack "release-announcements" channel upon OSL release [#1740](https://github.com/AcademySoftwareFoundation/OpenShadingLangauge/pull/1740) [#1749](https://github.com/AcademySoftwareFoundation/OpenShadingLangauge/pull/1749)
* Update pull request template [#1741](https://github.com/AcademySoftwareFoundation/OpenShadingLangauge/pull/1741)
+* Account for duplicate emails in the .mailmap [#1759](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1759)
---
diff --git a/CMakeLists.txt b/CMakeLists.txt
index b0e96253f..a0d7af7ce 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -4,7 +4,7 @@
cmake_minimum_required (VERSION 3.15)
-set (OSL_VERSION "1.14.1.0")
+set (OSL_VERSION "1.14.1.1")
set (OSL_VERSION_OVERRIDE "" CACHE STRING
"Version override (use with caution)!")
mark_as_advanced (OSL_VERSION_OVERRIDE)
@@ -39,6 +39,28 @@ if (CMAKE_VERSION VERSION_LESS 3.21)
endif ()
endif ()
+# Set up module path for our own cmake modules and add some esential ones
+list (APPEND CMAKE_MODULE_PATH
+ "${PROJECT_SOURCE_DIR}/src/cmake/modules"
+ "${PROJECT_SOURCE_DIR}/src/cmake")
+
+# Utilities
+include (colors)
+include (set_utils)
+include (check_is_enabled)
+include (fancy_add_executable)
+
+# If the user wants to use Conan to build dependencies, they will have done
+# this prior to the cmake config:
+# cd
+# conan install