Remove unnecessary headers from strutil.cpp causing build trouble #3976
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Description
While testing out the 2.5 beta for use in Blender, I hit an odd build error[1] apparently related to include order. Apparently
windows.h
should be included beforeshellapi.h
[2]. Swapping the order does fix things, however, it turns out neither is used in this particular file so just remove them both. Unsure why we didn't see it until now.[1]
[2]
https://stackoverflow.com/questions/2953704/vs2010-lots-of-errors-when-including-standard-libraries
https://social.msdn.microsoft.com/forums/vstudio/en-us/ed93ae48-969a-4280-8fd5-ef57a332022b/problems-with-shellexecute-and-shellapih?forum=vcgeneral
Checklist:
(adding new test cases if necessary).
corresponding Python bindings (and if altering ImageBufAlgo functions, also
exposed the new functionality as oiiotool options).
already run clang-format before submitting, I definitely will look at the CI
test that runs clang-format and fix anything that it highlights as being
nonconforming.