From 923d607a34697139b513f4ed3b8f6bcb849daca2 Mon Sep 17 00:00:00 2001 From: Jonathan Stone Date: Fri, 4 Nov 2022 13:01:27 -0700 Subject: [PATCH] Finalize changelog for v1.38.6 --- CHANGELOG.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 62b2b8cee6..ff28929c9c 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,6 +1,6 @@ # Change Log -## [1.38.6] - Development +## [1.38.6] - 2022-11-04 ### Added - Added new [Unified Noise](https://github.com/AcademySoftwareFoundation/MaterialX/pull/1087), [Color Correct](https://github.com/AcademySoftwareFoundation/MaterialX/pull/1086), and [Bump](https://github.com/AcademySoftwareFoundation/MaterialX/pull/1085) nodes, providing artistic interfaces over the standard procedural, adjustment, and geometric primitives. @@ -16,6 +16,8 @@ ### Changed - Improved the alignment of the [UsdPreviewSurface shading graph](https://github.com/AcademySoftwareFoundation/MaterialX/pull/1082) with reference implementations. - Improved the accuracy of the [thin-film BSDF](https://github.com/AcademySoftwareFoundation/MaterialX/pull/1055) implementation in GLSL. +- Improved code generation for the [mix](https://github.com/AcademySoftwareFoundation/MaterialX/pull/1104) node of 'surfaceshader' type. +- Removed [add and multiply](https://github.com/AcademySoftwareFoundation/MaterialX/pull/1089) nodes for 'surfaceshader', 'volumeshader', and 'displacementshader' types. - Refactored and extended the [Advanced Options](https://github.com/AcademySoftwareFoundation/MaterialX/pull/1093) panel in MaterialXView. ### Fixed