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dataloader.lua
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dataloader.lua
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--
-- Copyright (c) 2016, Facebook, Inc.
-- All rights reserved.
--
-- This source code is licensed under the BSD-style license found in the
-- LICENSE file in the root directory of this source tree. An additional grant
-- of patent rights can be found in the PATENTS file in the same directory.
--
-- Multi-threaded data loader
--
local datasets = require 'datasets/init'
local Threads = require 'threads'
Threads.serialization('threads.sharedserialize')
local M = {}
local DataLoader = torch.class('resnet.DataLoader', M)
function DataLoader.create(opt)
-- The train and val loader
local loaders = {}
for i, split in ipairs{'train', 'val'} do
local dataset = datasets.create(opt, split)
loaders[i] = M.DataLoader(dataset, opt, split)
end
return table.unpack(loaders)
end
function DataLoader:__init(dataset, opt, split)
local manualSeed = opt.manualSeed or 0
local function init()
require('datasets/' .. opt.dataset)
end
local function main(idx)
if manualSeed ~= 0 then
torch.manualSeed(manualSeed + idx)
end
torch.setnumthreads(1)
_G.dataset = dataset
_G.preprocess = dataset:preprocess()
_G.get_input_target = dataset:get_input_target()
return dataset:size()
end
local threads, sizes = Threads(opt.nThreads, init, main)
self.nCrops = 1
self.threads = threads
self.__size = sizes[1][1]
self.batchSize = opt.batch_size
end
function DataLoader:size()
return math.ceil(self.__size / self.batchSize)
end
function DataLoader:get()
self.loop = self.loop or self:run()
local n, out = self.loop()
if out then
return out
else
print ('new loop')
self.loop = self:run()
local n, out = self.loop()
return out
end
end
function DataLoader:run()
local threads = self.threads
local size, batchSize = self.__size, self.batchSize
local perm = torch.randperm(size)
local idx, sample = 1, nil
local function enqueue()
while idx <= size and threads:acceptsjob() do
local indices = torch.Tensor(batchSize):random(size)
threads:addjob(
function(indices, nCrops)
local sz = indices:size(1)
local batch_input, batch_target, imageSize
for i, idx in ipairs(indices:totable()) do
-- if it's too small reject
local out = _G.dataset:get(idx)
if not out then
while true do
out = _G.dataset:get(torch.random(size))
if out then
break
end
end
end
local img = _G.preprocess(out.img)
local sample = _G.get_input_target(img)
local input = sample.input
local target = sample.target
if not batch_target then
imageSize = input:size():totable()
targetSize = target:size():totable()
-- if nCrops > 1 then table.remove(imageSize, 1) end
batch_input = torch.FloatTensor(sz, table.unpack(imageSize))
batch_target = torch.FloatTensor(sz, table.unpack(targetSize))
end
batch_input[i]:copy(sample.input)
batch_target[i]:copy(sample.target)
end
collectgarbage()
return {
input = batch_input,
target = batch_target,
}
end,
function(_sample_)
sample = _sample_
end,
indices,
self.nCrops
)
idx = idx + batchSize
end
end
local n = 0
local function loop()
enqueue()
if not threads:hasjob() then
return -1, nil
end
threads:dojob()
if threads:haserror() then
threads:synchronize()
end
enqueue()
n = n + 1
-- local ss = sample.input:clone()
return n, sample
end
return loop
end
return M.DataLoader