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blockmanager.go
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blockmanager.go
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// Copyright (c) 2013-2016 The btcsuite developers
// Copyright (c) 2015-2018 The Decred developers
// Use of this source code is governed by an ISC
// license that can be found in the LICENSE file.
package main
import (
"container/list"
"encoding/binary"
"fmt"
"math/rand"
"os"
"path/filepath"
"sync"
"sync/atomic"
"time"
"github.com/decred/dcrd/blockchain"
"github.com/decred/dcrd/blockchain/stake"
"github.com/decred/dcrd/chaincfg"
"github.com/decred/dcrd/chaincfg/chainhash"
"github.com/decred/dcrd/database"
"github.com/decred/dcrd/dcrutil"
"github.com/decred/dcrd/mempool"
"github.com/decred/dcrd/wire"
)
const (
// minInFlightBlocks is the minimum number of blocks that should be
// in the request queue for headers-first mode before requesting
// more.
minInFlightBlocks = 10
// blockDbNamePrefix is the prefix for the block database name. The
// database type is appended to this value to form the full block
// database name.
blockDbNamePrefix = "blocks"
// maxResendLimit is the maximum number of times a node can resend a
// block or transaction before it is dropped.
maxResendLimit = 3
// maxRejectedTxns is the maximum number of rejected transactions
// hashes to store in memory.
maxRejectedTxns = 1000
// maxRequestedBlocks is the maximum number of requested block
// hashes to store in memory.
maxRequestedBlocks = wire.MaxInvPerMsg
// maxRequestedTxns is the maximum number of requested transactions
// hashes to store in memory.
maxRequestedTxns = wire.MaxInvPerMsg
// maxLotteryDataBlockDelta is maximum number of blocks from the current
// best block to cut off block lottery calculation data for. Below
// bestBlockHeight-maxLotteryDataBlockDelta, block lottery data will
// not be calculated. This helps to reduce exhaustion attacks that
// might arise from sending old orphan blocks and forcing nodes to
// do expensive lottery data look ups for these blocks. It is
// equivalent to 24 hours of work on mainnet.
maxLotteryDataBlockDelta = 288
)
// zeroHash is the zero value hash (all zeros). It is defined as a convenience.
var zeroHash chainhash.Hash
// newPeerMsg signifies a newly connected peer to the block handler.
type newPeerMsg struct {
peer *serverPeer
}
// blockMsg packages a Decred block message and the peer it came from together
// so the block handler has access to that information.
type blockMsg struct {
block *dcrutil.Block
peer *serverPeer
}
// invMsg packages a Decred inv message and the peer it came from together
// so the block handler has access to that information.
type invMsg struct {
inv *wire.MsgInv
peer *serverPeer
}
// headersMsg packages a Decred headers message and the peer it came from
// together so the block handler has access to that information.
type headersMsg struct {
headers *wire.MsgHeaders
peer *serverPeer
}
// donePeerMsg signifies a newly disconnected peer to the block handler.
type donePeerMsg struct {
peer *serverPeer
}
// txMsg packages a Decred tx message and the peer it came from together
// so the block handler has access to that information.
type txMsg struct {
tx *dcrutil.Tx
peer *serverPeer
}
// getSyncPeerMsg is a message type to be sent across the message channel for
// retrieving the current sync peer.
type getSyncPeerMsg struct {
reply chan *serverPeer
}
// requestFromPeerMsg is a message type to be sent across the message channel
// for requesting either blocks or transactions from a given peer. It routes
// this through the block manager so the block manager doesn't ban the peer
// when it sends this information back.
type requestFromPeerMsg struct {
peer *serverPeer
blocks []*chainhash.Hash
txs []*chainhash.Hash
reply chan requestFromPeerResponse
}
// requestFromPeerResponse is a response sent to the reply channel of a
// requestFromPeerMsg query.
type requestFromPeerResponse struct {
err error
}
// calcNextReqDifficultyResponse is a response sent to the reply channel of a
// calcNextReqDifficultyMsg query.
type calcNextReqDifficultyResponse struct {
difficulty uint32
err error
}
// calcNextReqDifficultyMsg is a message type to be sent across the message
// channel for requesting the required difficulty of the next block.
type calcNextReqDifficultyMsg struct {
timestamp time.Time
reply chan calcNextReqDifficultyResponse
}
// calcNextReqDiffNodeMsg is a message type to be sent across the message
// channel for requesting the required difficulty for some block building on
// the given block hash.
type calcNextReqDiffNodeMsg struct {
hash *chainhash.Hash
timestamp time.Time
reply chan calcNextReqDifficultyResponse
}
// calcNextReqStakeDifficultyResponse is a response sent to the reply channel of a
// calcNextReqStakeDifficultyMsg query.
type calcNextReqStakeDifficultyResponse struct {
stakeDifficulty int64
err error
}
// calcNextReqStakeDifficultyMsg is a message type to be sent across the message
// channel for requesting the required stake difficulty of the next block.
type calcNextReqStakeDifficultyMsg struct {
reply chan calcNextReqStakeDifficultyResponse
}
// tipGenerationResponse is a response sent to the reply channel of a
// tipGenerationMsg query.
type tipGenerationResponse struct {
hashes []chainhash.Hash
err error
}
// tipGenerationMsg is a message type to be sent across the message
// channel for requesting the required the entire generation of a
// block node.
type tipGenerationMsg struct {
reply chan tipGenerationResponse
}
// forceReorganizationResponse is a response sent to the reply channel of a
// forceReorganizationMsg query.
type forceReorganizationResponse struct {
err error
}
// forceReorganizationMsg is a message type to be sent across the message
// channel for requesting that the block on head be reorganized to one of its
// adjacent orphans.
type forceReorganizationMsg struct {
formerBest chainhash.Hash
newBest chainhash.Hash
reply chan forceReorganizationResponse
}
// processBlockResponse is a response sent to the reply channel of a
// processBlockMsg.
type processBlockResponse struct {
onMainChain bool
isOrphan bool
err error
}
// processBlockMsg is a message type to be sent across the message channel
// for requested a block is processed. Note this call differs from blockMsg
// above in that blockMsg is intended for blocks that came from peers and have
// extra handling whereas this message essentially is just a concurrent safe
// way to call ProcessBlock on the internal block chain instance.
type processBlockMsg struct {
block *dcrutil.Block
flags blockchain.BehaviorFlags
reply chan processBlockResponse
}
// processTransactionResponse is a response sent to the reply channel of a
// processTransactionMsg.
type processTransactionResponse struct {
acceptedTxs []*dcrutil.Tx
err error
}
// processTransactionMsg is a message type to be sent across the message
// channel for requesting a transaction to be processed through the block
// manager.
type processTransactionMsg struct {
tx *dcrutil.Tx
allowOrphans bool
rateLimit bool
allowHighFees bool
reply chan processTransactionResponse
}
// isCurrentMsg is a message type to be sent across the message channel for
// requesting whether or not the block manager believes it is synced with
// the currently connected peers.
type isCurrentMsg struct {
reply chan bool
}
// pauseMsg is a message type to be sent across the message channel for
// pausing the block manager. This effectively provides the caller with
// exclusive access over the manager until a receive is performed on the
// unpause channel.
type pauseMsg struct {
unpause <-chan struct{}
}
// getCurrentTemplateMsg handles a request for the current mining block template.
type getCurrentTemplateMsg struct {
reply chan getCurrentTemplateResponse
}
// getCurrentTemplateResponse is a response sent to the reply channel of a
// getCurrentTemplateMsg.
type getCurrentTemplateResponse struct {
Template *BlockTemplate
}
// setCurrentTemplateMsg handles a request to change the current mining block
// template.
type setCurrentTemplateMsg struct {
Template *BlockTemplate
reply chan setCurrentTemplateResponse
}
// setCurrentTemplateResponse is a response sent to the reply channel of a
// setCurrentTemplateMsg.
type setCurrentTemplateResponse struct {
}
// getParentTemplateMsg handles a request for the current parent mining block
// template.
type getParentTemplateMsg struct {
reply chan getParentTemplateResponse
}
// getParentTemplateResponse is a response sent to the reply channel of a
// getParentTemplateMsg.
type getParentTemplateResponse struct {
Template *BlockTemplate
}
// setParentTemplateMsg handles a request to change the parent mining block
// template.
type setParentTemplateMsg struct {
Template *BlockTemplate
reply chan setParentTemplateResponse
}
// setParentTemplateResponse is a response sent to the reply channel of a
// setParentTemplateMsg.
type setParentTemplateResponse struct {
}
// headerNode is used as a node in a list of headers that are linked together
// between checkpoints.
type headerNode struct {
height int64
hash *chainhash.Hash
}
// chainState tracks the state of the best chain as blocks are inserted. This
// is done because blockchain is currently not safe for concurrent access and the
// block manager is typically quite busy processing block and inventory.
// Therefore, requesting this information from chain through the block manager
// would not be anywhere near as efficient as simply updating it as each block
// is inserted and protecting it with a mutex.
type chainState struct {
sync.Mutex
newestHash *chainhash.Hash
newestHeight int64
nextFinalState [6]byte
nextPoolSize uint32
nextStakeDifficulty int64
winningTickets []chainhash.Hash
missedTickets []chainhash.Hash
curPrevHash chainhash.Hash
pastMedianTime time.Time
}
// Best returns the block hash and height known for the tip of the best known
// chain.
//
// This function is safe for concurrent access.
func (c *chainState) Best() (*chainhash.Hash, int64) {
c.Lock()
defer c.Unlock()
return c.newestHash, c.newestHeight
}
// NextWPO returns next winner, potential, and overflow for the current top block
// of the blockchain.
//
// This function is safe for concurrent access.
func (c *chainState) NextFinalState() [6]byte {
c.Lock()
defer c.Unlock()
return c.nextFinalState
}
func (c *chainState) NextPoolSize() uint32 {
c.Lock()
defer c.Unlock()
return c.nextPoolSize
}
// NextWinners returns the eligible SStx hashes to vote on the
// next block as inputs for SSGen.
//
// This function is safe for concurrent access.
func (c *chainState) NextWinners() []chainhash.Hash {
c.Lock()
defer c.Unlock()
return c.winningTickets
}
// CurrentlyMissed returns the eligible SStx hashes that can be revoked.
//
// This function is safe for concurrent access.
func (c *chainState) CurrentlyMissed() []chainhash.Hash {
c.Lock()
defer c.Unlock()
return c.missedTickets
}
// GetTopPrevHash returns the current previous block hash.
//
// This function is safe for concurrent access.
func (c *chainState) GetTopPrevHash() chainhash.Hash {
c.Lock()
defer c.Unlock()
return c.curPrevHash
}
// blockManager provides a concurrency safe block manager for handling all
// incoming blocks.
type blockManager struct {
server *server
started int32
shutdown int32
chain *blockchain.BlockChain
rejectedTxns map[chainhash.Hash]struct{}
requestedTxns map[chainhash.Hash]struct{}
requestedEverTxns map[chainhash.Hash]uint8
requestedBlocks map[chainhash.Hash]struct{}
requestedEverBlocks map[chainhash.Hash]uint8
progressLogger *blockProgressLogger
syncPeer *serverPeer
msgChan chan interface{}
chainState chainState
wg sync.WaitGroup
quit chan struct{}
// The following fields are used for headers-first mode.
headersFirstMode bool
headerList *list.List
startHeader *list.Element
nextCheckpoint *chaincfg.Checkpoint
// lotteryDataBroadcastMutex is a mutex protecting the map
// that checks if block lottery data has been broadcasted
// yet for any given block, so notifications are never
// duplicated.
lotteryDataBroadcast map[chainhash.Hash]struct{}
lotteryDataBroadcastMutex sync.RWMutex
cachedCurrentTemplate *BlockTemplate
cachedParentTemplate *BlockTemplate
AggressiveMining bool
}
// resetHeaderState sets the headers-first mode state to values appropriate for
// syncing from a new peer.
func (b *blockManager) resetHeaderState(newestHash *chainhash.Hash, newestHeight int64) {
b.headersFirstMode = false
b.headerList.Init()
b.startHeader = nil
// When there is a next checkpoint, add an entry for the latest known
// block into the header pool. This allows the next downloaded header
// to prove it links to the chain properly.
if b.nextCheckpoint != nil {
node := headerNode{height: newestHeight, hash: newestHash}
b.headerList.PushBack(&node)
}
}
// updateChainState updates the chain state associated with the block manager.
// This allows fast access to chain information since blockchain is currently not
// safe for concurrent access and the block manager is typically quite busy
// processing block and inventory.
func (b *blockManager) updateChainState(newestHash *chainhash.Hash,
newestHeight int64, finalState [6]byte, poolSize uint32,
nextStakeDiff int64, winningTickets []chainhash.Hash,
missedTickets []chainhash.Hash, curPrevHash chainhash.Hash) {
b.chainState.Lock()
defer b.chainState.Unlock()
b.chainState.newestHash = newestHash
b.chainState.newestHeight = newestHeight
b.chainState.pastMedianTime = b.chain.BestSnapshot().MedianTime
b.chainState.nextFinalState = finalState
b.chainState.nextPoolSize = poolSize
b.chainState.nextStakeDifficulty = nextStakeDiff
b.chainState.winningTickets = winningTickets
b.chainState.missedTickets = missedTickets
b.chainState.curPrevHash = curPrevHash
}
// findNextHeaderCheckpoint returns the next checkpoint after the passed height.
// It returns nil when there is not one either because the height is already
// later than the final checkpoint or some other reason such as disabled
// checkpoints.
func (b *blockManager) findNextHeaderCheckpoint(height int64) *chaincfg.Checkpoint {
// There is no next checkpoint if checkpoints are disabled or there are
// none for this current network.
if cfg.DisableCheckpoints {
return nil
}
checkpoints := b.server.chainParams.Checkpoints
if len(checkpoints) == 0 {
return nil
}
// There is no next checkpoint if the height is already after the final
// checkpoint.
finalCheckpoint := &checkpoints[len(checkpoints)-1]
if height >= finalCheckpoint.Height {
return nil
}
// Find the next checkpoint.
nextCheckpoint := finalCheckpoint
for i := len(checkpoints) - 2; i >= 0; i-- {
if height >= checkpoints[i].Height {
break
}
nextCheckpoint = &checkpoints[i]
}
return nextCheckpoint
}
// startSync will choose the best peer among the available candidate peers to
// download/sync the blockchain from. When syncing is already running, it
// simply returns. It also examines the candidates for any which are no longer
// candidates and removes them as needed.
func (b *blockManager) startSync(peers *list.List) {
// Return now if we're already syncing.
if b.syncPeer != nil {
return
}
best := b.chain.BestSnapshot()
var bestPeer *serverPeer
var enext *list.Element
for e := peers.Front(); e != nil; e = enext {
enext = e.Next()
sp := e.Value.(*serverPeer)
// Remove sync candidate peers that are no longer candidates due
// to passing their latest known block. NOTE: The < is
// intentional as opposed to <=. While techcnically the peer
// doesn't have a later block when it's equal, it will likely
// have one soon so it is a reasonable choice. It also allows
// the case where both are at 0 such as during regression test.
if sp.LastBlock() < best.Height {
peers.Remove(e)
continue
}
// the best sync candidate is the most updated peer
if bestPeer == nil {
bestPeer = sp
}
if bestPeer.LastBlock() < sp.LastBlock() {
bestPeer = sp
}
}
// Start syncing from the best peer if one was selected.
if bestPeer != nil {
// Clear the requestedBlocks if the sync peer changes, otherwise
// we may ignore blocks we need that the last sync peer failed
// to send.
b.requestedBlocks = make(map[chainhash.Hash]struct{})
locator, err := b.chain.LatestBlockLocator()
if err != nil {
bmgrLog.Errorf("Failed to get block locator for the "+
"latest block: %v", err)
return
}
bmgrLog.Infof("Syncing to block height %d from peer %v",
bestPeer.LastBlock(), bestPeer.Addr())
// When the current height is less than a known checkpoint we
// can use block headers to learn about which blocks comprise
// the chain up to the checkpoint and perform less validation
// for them. This is possible since each header contains the
// hash of the previous header and a merkle root. Therefore if
// we validate all of the received headers link together
// properly and the checkpoint hashes match, we can be sure the
// hashes for the blocks in between are accurate. Further, once
// the full blocks are downloaded, the merkle root is computed
// and compared against the value in the header which proves the
// full block hasn't been tampered with.
//
// Once we have passed the final checkpoint, or checkpoints are
// disabled, use standard inv messages learn about the blocks
// and fully validate them. Finally, regression test mode does
// not support the headers-first approach so do normal block
// downloads when in regression test mode.
if b.nextCheckpoint != nil &&
best.Height < b.nextCheckpoint.Height &&
!cfg.DisableCheckpoints {
err := bestPeer.PushGetHeadersMsg(locator, b.nextCheckpoint.Hash)
if err != nil {
bmgrLog.Errorf("Failed to push getheadermsg for the "+
"latest blocks: %v", err)
return
}
b.headersFirstMode = true
bmgrLog.Infof("Downloading headers for blocks %d to "+
"%d from peer %s", best.Height+1,
b.nextCheckpoint.Height, bestPeer.Addr())
} else {
err := bestPeer.PushGetBlocksMsg(locator, &zeroHash)
if err != nil {
bmgrLog.Errorf("Failed to push getblocksmsg for the "+
"latest blocks: %v", err)
return
}
}
b.syncPeer = bestPeer
} else {
bmgrLog.Warnf("No sync peer candidates available")
}
}
// isSyncCandidate returns whether or not the peer is a candidate to consider
// syncing from.
func (b *blockManager) isSyncCandidate(sp *serverPeer) bool {
// The peer is not a candidate for sync if it's not a full node.
return sp.Services()&wire.SFNodeNetwork == wire.SFNodeNetwork
}
// syncMiningStateAfterSync polls the blockMananger for the current sync
// state; if the mananger is synced, it executes a call to the peer to
// sync the mining state to the network.
func (b *blockManager) syncMiningStateAfterSync(sp *serverPeer) {
go func() {
for {
time.Sleep(3 * time.Second)
if !sp.Connected() {
return
}
if b.IsCurrent() {
msg := wire.NewMsgGetMiningState()
sp.QueueMessage(msg, nil)
return
}
}
}()
}
// handleNewPeerMsg deals with new peers that have signalled they may
// be considered as a sync peer (they have already successfully negotiated). It
// also starts syncing if needed. It is invoked from the syncHandler goroutine.
func (b *blockManager) handleNewPeerMsg(peers *list.List, sp *serverPeer) {
// Ignore if in the process of shutting down.
if atomic.LoadInt32(&b.shutdown) != 0 {
return
}
bmgrLog.Infof("New valid peer %s (%s)", sp, sp.UserAgent())
// Ignore the peer if it's not a sync candidate.
if !b.isSyncCandidate(sp) {
return
}
// Add the peer as a candidate to sync from.
peers.PushBack(sp)
// Start syncing by choosing the best candidate if needed.
b.startSync(peers)
// Grab the mining state from this peer after we're synced.
if !cfg.NoMiningStateSync {
b.syncMiningStateAfterSync(sp)
}
}
// handleDonePeerMsg deals with peers that have signalled they are done. It
// removes the peer as a candidate for syncing and in the case where it was
// the current sync peer, attempts to select a new best peer to sync from. It
// is invoked from the syncHandler goroutine.
func (b *blockManager) handleDonePeerMsg(peers *list.List, sp *serverPeer) {
// Remove the peer from the list of candidate peers.
for e := peers.Front(); e != nil; e = e.Next() {
if e.Value == sp {
peers.Remove(e)
break
}
}
bmgrLog.Infof("Lost peer %s", sp)
// Remove requested transactions from the global map so that they will
// be fetched from elsewhere next time we get an inv.
for k := range sp.requestedTxns {
delete(b.requestedTxns, k)
}
// Remove requested blocks from the global map so that they will be
// fetched from elsewhere next time we get an inv.
// TODO(oga) we could possibly here check which peers have these blocks
// and request them now to speed things up a little.
for k := range sp.requestedBlocks {
delete(b.requestedBlocks, k)
}
// Attempt to find a new peer to sync from if the quitting peer is the
// sync peer. Also, reset the headers-first state if in headers-first
// mode so
if b.syncPeer != nil && b.syncPeer == sp {
b.syncPeer = nil
if b.headersFirstMode {
best := b.chain.BestSnapshot()
b.resetHeaderState(&best.Hash, best.Height)
}
b.startSync(peers)
}
}
// handleTxMsg handles transaction messages from all peers.
func (b *blockManager) handleTxMsg(tmsg *txMsg) {
// NOTE: BitcoinJ, and possibly other wallets, don't follow the spec of
// sending an inventory message and allowing the remote peer to decide
// whether or not they want to request the transaction via a getdata
// message. Unfortunately, the reference implementation permits
// unrequested data, so it has allowed wallets that don't follow the
// spec to proliferate. While this is not ideal, there is no check here
// to disconnect peers for sending unsolicited transactions to provide
// interoperability.
txHash := tmsg.tx.Hash()
// Ignore transactions that we have already rejected. Do not
// send a reject message here because if the transaction was already
// rejected, the transaction was unsolicited.
if _, exists := b.rejectedTxns[*txHash]; exists {
bmgrLog.Debugf("Ignoring unsolicited previously rejected "+
"transaction %v from %s", txHash, tmsg.peer)
return
}
// Process the transaction to include validation, insertion in the
// memory pool, orphan handling, etc.
allowOrphans := cfg.MaxOrphanTxs > 0
acceptedTxs, err := b.server.txMemPool.ProcessTransaction(tmsg.tx,
allowOrphans, true, true)
// Remove transaction from request maps. Either the mempool/chain
// already knows about it and as such we shouldn't have any more
// instances of trying to fetch it, or we failed to insert and thus
// we'll retry next time we get an inv.
delete(tmsg.peer.requestedTxns, *txHash)
delete(b.requestedTxns, *txHash)
if err != nil {
// Do not request this transaction again until a new block
// has been processed.
b.rejectedTxns[*txHash] = struct{}{}
b.limitMap(b.rejectedTxns, maxRejectedTxns)
// When the error is a rule error, it means the transaction was
// simply rejected as opposed to something actually going wrong,
// so log it as such. Otherwise, something really did go wrong,
// so log it as an actual error.
if _, ok := err.(mempool.RuleError); ok {
bmgrLog.Debugf("Rejected transaction %v from %s: %v",
txHash, tmsg.peer, err)
} else {
bmgrLog.Errorf("Failed to process transaction %v: %v",
txHash, err)
}
// Convert the error into an appropriate reject message and
// send it.
code, reason := mempool.ErrToRejectErr(err)
tmsg.peer.PushRejectMsg(wire.CmdTx, code, reason, txHash,
false)
return
}
b.server.AnnounceNewTransactions(acceptedTxs)
}
// current returns true if we believe we are synced with our peers, false if we
// still have blocks to check
func (b *blockManager) current() bool {
if !b.chain.IsCurrent() {
return false
}
// if blockChain thinks we are current and we have no syncPeer it
// is probably right.
if b.syncPeer == nil {
return true
}
// No matter what chain thinks, if we are below the block we are syncing
// to we are not current.
if b.chain.BestSnapshot().Height < b.syncPeer.LastBlock() {
return false
}
return true
}
// checkBlockForHiddenVotes checks to see if a newly added block contains
// any votes that were previously unknown to our daemon. If it does, it
// adds these votes to the cached parent block template.
//
// This is UNSAFE for concurrent access. It must be called in single threaded
// access through the block mananger. All template access must also be routed
// through the block manager.
func (b *blockManager) checkBlockForHiddenVotes(block *dcrutil.Block) {
var votesFromBlock []*dcrutil.Tx
for _, stx := range block.STransactions() {
if stake.IsSSGen(stx.MsgTx()) {
votesFromBlock = append(votesFromBlock, stx)
}
}
// Identify the cached parent template; it's possible that
// the parent template hasn't yet been updated, so we may
// need to use the current template.
var template *BlockTemplate
if b.cachedCurrentTemplate != nil {
if b.cachedCurrentTemplate.Height ==
block.Height() {
template = b.cachedCurrentTemplate
}
}
if template == nil &&
b.cachedParentTemplate != nil {
if b.cachedParentTemplate.Height ==
block.Height() {
template = b.cachedParentTemplate
}
}
// No template to alter.
if template == nil {
return
}
// Make sure that the template has the same parent
// as the new block.
if template.Block.Header.PrevBlock !=
block.MsgBlock().Header.PrevBlock {
bmgrLog.Warnf("error found while trying to check incoming " +
"block for hidden votes: template did not have the " +
"same parent as the incoming block")
return
}
// Now that we have the template, grab the votes and compare
// them with those found in the newly added block. If we don't
// the votes, they will need to be added to our block template.
// Here we map the vote by their ticket hashes, since the vote
// hash itself varies with the settings of voteBits.
var newVotes []*dcrutil.Tx
var oldTickets []*dcrutil.Tx
var oldRevocations []*dcrutil.Tx
oldVoteMap := make(map[chainhash.Hash]struct{},
int(b.server.chainParams.TicketsPerBlock))
if template != nil {
templateBlock := dcrutil.NewBlock(template.Block)
// Add all the votes found in our template. Keep their
// hashes in a map for easy lookup in the next loop.
for _, stx := range templateBlock.STransactions() {
mstx := stx.MsgTx()
txType := stake.DetermineTxType(mstx)
if txType == stake.TxTypeSSGen {
ticketH := mstx.TxIn[1].PreviousOutPoint.Hash
oldVoteMap[ticketH] = struct{}{}
newVotes = append(newVotes, stx)
}
// Create a list of old tickets and revocations
// while we're in this loop.
if txType == stake.TxTypeSStx {
oldTickets = append(oldTickets, stx)
}
if txType == stake.TxTypeSSRtx {
oldRevocations = append(oldRevocations, stx)
}
}
// Check the votes seen in the block. If the votes
// are new, append them.
for _, vote := range votesFromBlock {
ticketH := vote.MsgTx().TxIn[1].PreviousOutPoint.Hash
if _, exists := oldVoteMap[ticketH]; !exists {
newVotes = append(newVotes, vote)
}
}
}
// Check the length of the reconstructed voter list for
// integrity.
votesTotal := len(newVotes)
if votesTotal > int(b.server.chainParams.TicketsPerBlock) {
bmgrLog.Warnf("error found while adding hidden votes "+
"from block %v to the old block template: %v max "+
"votes expected but %v votes found", block.Hash(),
int(b.server.chainParams.TicketsPerBlock),
votesTotal)
return
}
// Clear the old stake transactions and begin inserting the
// new vote list along with all the old transactions. Do this
// for both the underlying template msgBlock and a new slice
// of transaction pointers so that a new merkle root can be
// calculated.
template.Block.ClearSTransactions()
updatedTxTreeStake := make([]*dcrutil.Tx, 0,
votesTotal+len(oldTickets)+len(oldRevocations))
for _, vote := range newVotes {
updatedTxTreeStake = append(updatedTxTreeStake, vote)
template.Block.AddSTransaction(vote.MsgTx())
}
for _, ticket := range oldTickets {
updatedTxTreeStake = append(updatedTxTreeStake, ticket)
template.Block.AddSTransaction(ticket.MsgTx())
}
for _, revocation := range oldRevocations {
updatedTxTreeStake = append(updatedTxTreeStake, revocation)
template.Block.AddSTransaction(revocation.MsgTx())
}
// Create a new coinbase and update the coinbase pointer
// in the underlying template msgBlock.
random, err := wire.RandomUint64()
if err != nil {
return
}
height := block.MsgBlock().Header.Height
opReturnPkScript, err := standardCoinbaseOpReturn(height, random)
if err != nil {
// Stopping at this step will lead to a corrupted block template
// because the stake tree has already been manipulated, so throw
// an error.
bmgrLog.Errorf("failed to create coinbase OP_RETURN while generating " +
"block with extra found voters")
return
}
coinbase, err := createCoinbaseTx(b.chain.FetchSubsidyCache(),
template.Block.Transactions[0].TxIn[0].SignatureScript,
opReturnPkScript,
int64(template.Block.Header.Height),
cfg.miningAddrs[rand.Intn(len(cfg.miningAddrs))],
uint16(votesTotal),
b.server.chainParams)
if err != nil {
bmgrLog.Errorf("failed to create coinbase while generating " +
"block with extra found voters")
return
}
template.Block.Transactions[0] = coinbase.MsgTx()
// Patch the header. First, reconstruct the merkle trees, then
// correct the number of voters, and finally recalculate the size.
var updatedTxTreeRegular []*dcrutil.Tx
updatedTxTreeRegular = append(updatedTxTreeRegular, coinbase)
for i, mtx := range template.Block.Transactions {
// Coinbase
if i == 0 {
continue
}
tx := dcrutil.NewTx(mtx)
updatedTxTreeRegular = append(updatedTxTreeRegular, tx)
}
merkles := blockchain.BuildMerkleTreeStore(updatedTxTreeRegular)
template.Block.Header.StakeRoot = *merkles[len(merkles)-1]
smerkles := blockchain.BuildMerkleTreeStore(updatedTxTreeStake)
template.Block.Header.Voters = uint16(votesTotal)
template.Block.Header.StakeRoot = *smerkles[len(smerkles)-1]
template.Block.Header.Size = uint32(template.Block.SerializeSize())
}
// handleBlockMsg handles block messages from all peers.
func (b *blockManager) handleBlockMsg(bmsg *blockMsg) {
// If we didn't ask for this block then the peer is misbehaving.
blockHash := bmsg.block.Hash()
if _, exists := bmsg.peer.requestedBlocks[*blockHash]; !exists {
// Check to see if we ever requested this block, since it may
// have been accidentally sent in duplicate. If it was,
// increment the counter in the ever requested map and make
// sure that the node isn't spamming us with these blocks.
received, exists := b.requestedEverBlocks[*blockHash]
if exists {
if received > maxResendLimit {
bmgrLog.Warnf("Got duplicate block %v from %s -- "+
"too many times, disconnecting",
blockHash, bmsg.peer.Addr())
bmsg.peer.Disconnect()
return
}
b.requestedEverBlocks[*blockHash]++
} else {
bmgrLog.Warnf("Got unrequested block %v from %s -- "+
"disconnecting", blockHash, bmsg.peer.Addr())
bmsg.peer.Disconnect()
return
}
}
// When in headers-first mode, if the block matches the hash of the
// first header in the list of headers that are being fetched, it's
// eligible for less validation since the headers have already been
// verified to link together and are valid up to the next checkpoint.
// Also, remove the list entry for all blocks except the checkpoint
// since it is needed to verify the next round of headers links
// properly.
isCheckpointBlock := false
behaviorFlags := blockchain.BFNone
if b.headersFirstMode {
firstNodeEl := b.headerList.Front()
if firstNodeEl != nil {
firstNode := firstNodeEl.Value.(*headerNode)
if blockHash.IsEqual(firstNode.hash) {
behaviorFlags |= blockchain.BFFastAdd
if firstNode.hash.IsEqual(b.nextCheckpoint.Hash) {
isCheckpointBlock = true
} else {
b.headerList.Remove(firstNodeEl)
}
}
}
}
// Remove block from request maps. Either chain will know about it and
// so we shouldn't have any more instances of trying to fetch it, or we
// will fail the insert and thus we'll retry next time we get an inv.
delete(bmsg.peer.requestedBlocks, *blockHash)
delete(b.requestedBlocks, *blockHash)