From 18a2cbd2bc222345cc0b10be3faa9e7ae08b5ad1 Mon Sep 17 00:00:00 2001 From: EldritchGriffin Date: Wed, 9 Oct 2024 10:49:18 +0100 Subject: [PATCH] CON-3142 fix(firing-range) fixed broken link --- subjects/gaming/firing-range/README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/subjects/gaming/firing-range/README.md b/subjects/gaming/firing-range/README.md index ed1084eee..6fdd1c1f1 100644 --- a/subjects/gaming/firing-range/README.md +++ b/subjects/gaming/firing-range/README.md @@ -118,8 +118,8 @@ You must design a firing range that includes: ### Resources -- [Unreal Engine's AI Documentation](https://docs.unrealengine.com/en-US/InteractiveExperiences/AI/index.html) -- [Projectile Movement Component](https://docs.unrealengine.com/en-US/Gameplay/Movement/ProjectileMovement/index.html) +- [Unreal Engine's AI Documentation](https://dev.epicgames.com/documentation/en-us/unreal-engine/ai-system-settings-in-the-unreal-engine-project-settings?application_version=5.5) +- [Projectile Movement Component](https://dev.epicgames.com/documentation/en-us/unreal-engine/BlueprintAPI/Game/Components/ProjectileMovement?application_version=5.5) - [Mixamo for character animations and models](https://www.mixamo.com/) - [SketchFab for 3D models](https://sketchfab.com/) - [itch.io for additional assets](https://itch.io/)